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Old Aug 11, 2007, 06:00 PM // 18:00   #21
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/half signed

The only titles I really want account based right now are wisdom and treasure hunter. Yes I know, you can ID everything on one character and salvage everything there, but what is the point of that? Why do we have to switch characters every time we want to identify a gold item or take a rune out of an armor?
Also treasure hunter... so basically on non-treasure hunter chars we can't open locked chests without more risk? Can't really swap chars to open a locked chest... The lucky title, which also contributes to lockpick break percentages, is account-wide so treasure hunter also should.


The rest of the titles, however, DO NOT AFFECT GAMEPLAY. Therefore they should remain single-char based because you choose to grind them out.
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Old Aug 11, 2007, 06:04 PM // 18:04   #22
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Well with the new favor system out there...theres no WAY we need more account based titles...i'd say with the new favor, less would be better
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Old Sep 14, 2007, 12:21 AM // 00:21   #23
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Quote:
Originally Posted by Yawgmoth
Most character based titles make a lot of sense in how they work, for example explorers, protectors or skill hunters. However it would be nice to have titles like Treasure Hunter and Wisdom

Another thing i'd really love to see would be making the Maxed Title Track (Kind of a Big Deal) account based, and just count unique maxed titles on the account.
This shouldn't cheapen/destroy the meaning of the title, as all the work to do these titles still has to be done. I never bothered working on even 1st level of this title, because I don't have any one primary character, the two I play most were created long before the concept of a Survivor existed, and I really don't want to create a new one and repeat all the work on it. I also have huge loads of alcohol and sweets ready to do the titles, but have no
This change would make me actually play HardMode missions and vanquishing(not just chestrun / seek for farm exploits), create a new char just for legendary survivor and another one for legd. defender of Ascalon, and drink/eat all that stuff i have, no matter on which character i do that (obviously drunkard/sweet tooth should remain char based).

Or at least make HoM and inheriting rewards for titles acc based (i got no idea how it works but hope it's this way).
OK this is a little off the topic, because while I would love to see Treasure Hunter and Wisdom titles account wide (for salvaging if nothing else) I have a twist to the idea. How about they keep the Kind of a big deal titles alone (for the extra tied to it so its still an "elite" title and ppl wouldn't feel "cheated" for all the extra work they did) and instead started a new track thats account wide?
So titles I know they will never do account wide b/c they feel the need for gold sinks. While I do not know what the Delv teams thinks is blanced/fair I know they have 2 deal with alot wines about alot of things, and I really dont want to start a flame war here but I do have a question or so....

1, Why are all PvP tittles acount wide, but no PvE ones are?
Now the maping/ protecter/vanquishing ( I may be forgeting some other obivios ones but I'm really tried so forgive) I understand being and suport that though titles always stay char based.(though I admite its anoying its to critical to the game to be otherwise)

2, the reasion I think that Treasure Hunter and Wisdom should have at lest some aid to other chars on the account is, well I think of my account toons as a faimly or at the very lest the closest of friends, after all who eles would u share your money or stuff with so freely?
So in that light wouldn't the Wise (know it all) person be able to "teach" something to the other Chars? I know this is alot like ppl asking for less grind on each subscent chars.

3. Please consided the idea of at lest letting HoM be account wide. Also about making a "big deal" account track. I would not want to take any thing away from ppl who already have titles on the current track, it would just be nice to see something for the work done on other chars.

Thank you all for your time and consideration of my ideas/ thoughs.
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Old Sep 14, 2007, 12:41 AM // 00:41   #24
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i think the titles that are account based right now

charmed, and unlucky titles are realistically ok

anything else would be horrible cause you physically should work for your titles, instead of realizing oh i worked for it once its done.

if you want the titles on multiple chars go do it yourself dont sit there and hope and wish its just all gonna be account based

thats like saying oh my ranger has crazy 70 armor, why cant my warrior.
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Old Sep 14, 2007, 12:47 AM // 00:47   #25
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ALL titles should be account based i dont c y they arnt already.. and i think GW2 is going to eliminate this cuz from what i under stand you dont have a primary proffesion or a secondary i think jus skills you aquire like you could be a ranger/ele and use daggers or something
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Old Jan 01, 2008, 12:22 AM // 00:22   #26
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Some titles should be upgraded to account based.

For example, they need to make Survivor and LDoA "Account Based" titles. This is especially true with GW2 coming out, and the ability to bring over titles from one character. I have one primary character that I am trying to get titles on. But Survivor and LDoA are now impossible for me to get on this character.

However, I would gladly grind out both on two different characters if I could get the title on my primary character.
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Old Feb 02, 2008, 08:22 PM // 20:22   #27
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/Signed

Why should the pvp guys get account based titles and us pve guys have to grind out our titles on multiple characters? Thousands of hours of repetitive bot like labour! How would the pvp guys feel if they lost their rank when they changed a pvp toon to from a warrior to a mesmer?

Maybe the analogy isnt 100% the same but you get my point I hope.

I think that each pve toon should have to complete the campaign before that campaigns titles becme available to him. e.g. you need to finish eotn before you get the titles you maxed on another character.

so yeah, /signed.
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Old Feb 02, 2008, 08:38 PM // 20:38   #28
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/signed, I really wouldn't mind it one bit.
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Old Feb 03, 2008, 06:25 AM // 06:25   #29
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Right now, for me, the ones that should be account based are:
- Drunkard
- Sweet Tooth.
- Collector of Wisdom.
Why? Because they can be acquired in outposts, so it doesn't really matter who gets them. A PvP character, and level 2 character that never went far from Shing Jea... they can get those titles.

Truasure hunter is in my 'gray zone'. It's a title that I problably will never get with more than one character. It's just too time and gold consuming.

And remember that today we can't get so much gold like it was with the 'ancient' farmings.
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Old Feb 03, 2008, 08:59 AM // 08:59   #30
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/signed

At the very least, HOM needs to be account wide. I want all my characters in GW2 to be able to inherit everything that I've acquired in GW. The HOM as it is reward the characters instead of the player, which is just stupid.

I also like the map transfer idea that someone mentioned earlier. It makes sense for one character to have map everything and transferring it to another one. I don't see why this shouldn't be done.
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Old Feb 03, 2008, 11:01 AM // 11:01   #31
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was also me...that was one of my very oldest ideas... because when you have done with your main character the whole explore of a map to 100%, why should you do this then with all your other characters too ?

the world is then totally explored, you, as player have totally explored the world, thus this title could be an account wide title, giving all the characters a complete explored map, once you reach with one character the 100%.

It's totally annoying to explore with every other chara, then your main the map again and again, when you've already explored everything once.

I can understand,m when people find this change too easy, but it would benefit the gameplay, let the game make more fun with playing more then only 1 character, because once you've explored with your main then 100% of everything, then you wouldn't have to worry about explorign anymore with your other characters and you can use ur time then, to play with your other characters soemthing, that mkes with them more sense, other then explorign stuff, that you've already explored all and know, like your eye apple.

Anet could implement as alternative solution a new consumeable item, which could drop then from Chests...

Parts of World Maps... and when you use them, you get then for example randomous 5% of the world map you are on, in the moment of usage explored.

This would mean, when you don't want to explore with all your non main characters, they would have to use theoretically 20 World Map Pieces to receive a 100% explored world map, like the main character.

Either get them as drops, or those World maps will become buyable at NPC-Shops for a fixed price, once your first character reaches legendary cartographer, that would be also a very good solution, that should have been implemented from the start on ,when the titles got implemented.

Also GW would receive by this also a new good little Gold Sink.

I would be the first one, whio would buy me for all my non main charcters world map pieces, to unlock for them full explored world maps part by part, so that I don't have to do with them the whole exploring again and again, like I did with my Main Character ...

U can think of this selling idea of world maps, like as if your main character would have sold his "wisdom" of world exploration to a merchant, which produces then world maps for everyone.
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Old Feb 03, 2008, 11:06 AM // 11:06   #32
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Quote:
Originally Posted by MithranArkanere
Right now, for me, the ones that should be account based are:
- Drunkard
- Sweet Tooth.
- Collector of Wisdom.
Why? Because they can be acquired in outposts, so it doesn't really matter who gets them. A PvP character, and level 2 character that never went far from Shing Jea... they can get those titles.

Truasure hunter is in my 'gray zone'. It's a title that I problably will never get with more than one character. It's just too time and gold consuming.

And remember that today we can't get so much gold like it was with the 'ancient' farmings.
on these titles i agree..

on titles like ss,lb and all gwen titles i have to disagree hence they give certain effects and skill advantages
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Old Feb 03, 2008, 11:54 AM // 11:54   #33
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Quote:
Originally Posted by Snow Bunny
mmmm....

No.

Bad idea. You fail.

Your lvl 4 ritualist hasn't explored 100% of Cantha. Why the hell should she get Canthan Grandmaster Cartographer?

Your lvl 1 whammo hasn't actually id'd any items. Why should it get Oracle of Wisdom?

This thread is obviously a whine to make KoaBD easier than it already is.
a 1st lvl W/Mo in nightfall with "Warden of the Kurzicks" is ok then?
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Old Feb 03, 2008, 12:07 PM // 12:07   #34
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The only other titles that should be made account based are Wisdom and treasure hunter imo.

The rest of the titles should be kept character based, otherwise every new character will be running around with KoaBD or higher.
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Old Feb 03, 2008, 01:04 PM // 13:04   #35
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Quote:
Originally Posted by Steboy93
The only other titles that should be made account based are Wisdom and treasure hunter imo.

The rest of the titles should be kept character based, otherwise every new character will be running around with KoaBD or higher.
and ?

KoaBD is imo a player based title, because it shows the "reputation" and the "skill" of a player... this title has nothing to do with each single character of the player


When you've reached legendary cartographer, regardless with wich profession ,then you've showed as player, that you were able to explore the whole world.

When you've reached legendary skill hunter, regardless with which profession, then you've showed as player, that you were able to become UAX

When you've reached legendary guardian, regardless with which profession, then you've showed as player, that you were able to play through the campaigns in both modes...

titles are really nothing, which should be looked at too much in a character based kind of way, because you can look at all of them also in a player based way, thus making them reasonable account wide titles...

its a 50/50 situation about titles and its just only Anet, which has to decide, if we players should waste all our time, by makign everythign x times again and again, or if something is for anet enough, when we make it only ONCE.

I dunno really, what is all your problem with level 1 characters running around with high KoaBD ranks, when it's in the end EVER the PLAYER behind that character, who made all the work and thus having showed hisself worthy to show the title, totally regardless of which character of his account should show the title...the decision WON'T change anything about the fact, that the player is worthy, showing the title !!!
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Old Feb 03, 2008, 01:11 PM // 13:11   #36
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Quote:
Originally Posted by Phoenix Tears
and ?

KoaBD is imo a player based title, because it shows the "reputation" and the "skill" of a player... this title has nothing to do with each single character of the player


When you've reached legendary cartographer, regardless with wich profession ,then you've showed as player, that you were able to explore the whole world.

When you've reached legendary skill hunter, regardless with which profession, then you've showed as player, that you were able to become UAX

When you've reached legendary guardian, regardless with which profession, then you've showed as player, that you were able to play through the campaigns in both modes...

titles are really nothing, which should be looked at too much in a character based kind of way, because you can look at all of them also in a player based way, thus making them reasonable account wide titles...

its a 50/50 situation about titles and its just only Anet, which has to decide, if we players should waste all our time, by makign everythign x times again and again, or if something is for anet enough, when we make it only ONCE.

I dunno really, what is all your problem with level 1 characters running around with high KoaBD ranks, when it's in the end EVER the PLAYER behind that character, who made all the work and thus having showed hisself worthy to show the title, totally regardless of which character of his account should show the title...the decision WON'T change anything about the fact, that the player is worthy, showing the title !!!
^^Agree totally.

Not only that, I think that all current points in wisdom and treasure hunter should be amalgamated for your account title.

Do it Anet!
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Old Feb 03, 2008, 01:27 PM // 13:27   #37
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Quote:
Originally Posted by Phoenix Tears
and ?

KoaBD is imo a player based title, because it shows the "reputation" and the "skill" of a player... this title has nothing to do with each single character of the player


When you've reached legendary cartographer, regardless with wich profession ,then you've showed as player, that you were able to explore the whole world.

When you've reached legendary skill hunter, regardless with which profession, then you've showed as player, that you were able to become UAX

When you've reached legendary guardian, regardless with which profession, then you've showed as player, that you were able to play through the campaigns in both modes...

titles are really nothing, which should be looked at too much in a character based kind of way, because you can look at all of them also in a player based way, thus making them reasonable account wide titles...

its a 50/50 situation about titles and its just only Anet, which has to decide, if we players should waste all our time, by makign everythign x times again and again, or if something is for anet enough, when we make it only ONCE.

I dunno really, what is all your problem with level 1 characters running around with high KoaBD ranks, when it's in the end EVER the PLAYER behind that character, who made all the work and thus having showed hisself worthy to show the title, totally regardless of which character of his account should show the title...the decision WON'T change anything about the fact, that the player is worthy, showing the title !!!
I understand your point, however each of these titles reflects upon the character that completed them. For example, a newly rolled character has not explored the entire world, not capped every skill, and not beaten every mission.

There is of course the counter argument that PvP titles are account wide, however in PvP you often have to delete characters and reroll new characters for different situations ect, but in PvE this does not have to be done.
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Old Feb 05, 2008, 04:27 PM // 16:27   #38
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/signed for more account-based titles

Really, it comes down to economics for ANet. They want several things. First, they want people to buy the 4 gw games and continue to play. They need people to maintain interest. Therefore, from an economic standpoint, they would be wise to make as FEW titles as possible account based so that people continue to play. Of course, at some point, this backfires on them because the more a person has to grind, the less likely they are to maintain interest in the game.

HOWEVER, and here is the real kicker for ANet, with GW2 coming out, they need a way to encourage players of GW1 to make the transition, AND if possible, they need a way for people who have never played Guild Wars at all, but who want to play GW2, to purchase and play GW1.

To do this, they need to make the carry over benefits from GW1 substantial enough for people who have never played Guild Wars at all to go out and buy Guild Wars 1 and play all the way through it and obtain as many titles as possible so they can get the maximum enjoyment out of GW2. At the same time, the benefits need to be substantial enough to encourage current players of Guild Wars to transition to GW2, and/or continue playing GW1 so that they can have a better GW2 experience.

In my opinion, since it appears that titles are one way ANet is encouraging this transition to GW2, once GW2 comes out, they would be wise to make most titles account-based. This way, a person can still buy and play all four GW1 games and play through them to get maximum benefit in GW2, but without having to grind through it with more than one character. Grinding through gw1 with multiple players is something that players of gw2 (whether new players or current players) will NOT be willing to do.

Of course, another way of doing it would be to leave titles the way they are, but when GW2 comes out, allow all titles from an account, no matter which character they are on, to cross over into benefits for all characters on a new GW2 account. If this were to happen, I would still grind out LDoA and LS on different characters since I cannot obtain them now on my main GW character.

However, by far the best option would be to make most (or all) titles account based as the release of GW2 gets closer and then let people know that there will be substantial GW2 benefits for people who have maxed titles on their GW1 account. (And it has to be more than just some fancy skinned weapon/armor or a meaningless title in GW2. The things players want are increased level capacity in pve, the ability to make lots of money quickly, or lots of special areas and elite missions for such carryover accounts. These things would encourage players to continue playing gw1.)

Last edited by dts720666; Feb 05, 2008 at 04:29 PM // 16:29..
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Old Feb 05, 2008, 05:14 PM // 17:14   #39
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Quote:
Originally Posted by Steboy93
The rest of the titles should be kept character based, otherwise every new character will be running around with KoaBD or higher.
So i herd that KoaBD makes u gud at gw and gieves u percks.

Ah, right. It doesn't, unlike some other titles.

Quote:
I understand your point, however each of these titles reflects upon the character that completed them. For example, a newly rolled character has not explored the entire world, not capped every skill, and not beaten every mission.
And yet lvl 1 W/MO can have Savior of the k/l... and it's not pvp title.
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Old Feb 05, 2008, 06:22 PM // 18:22   #40
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Originally Posted by Phoenix Tears
Its for example very annoying that the cartographer titles r not account based and that u have to grind the whole maps with every single chara again and again, that u've fully discovered still with ur main chara.

Its simple dumb, when ur main chara ha like 90% discovered from an continent and then u have to discover all that with ur next chara again ... this is only totally unnescessary time consuming.
What u've discovered, should be discovered for the whole account.

This i,s as if Columbus has discovered America, but the rest of the world has to discover it too first, before they will know, that America exists that Columbus still has discovered and had shared his knowledge with the world.
So change those tittle please to account based, would make much more sense.


Nice would be too Treasure Hunter Title, because 10000 Treasures, come one, thats crazy - it takes years to get this, when u dont farm chests and it takes uber sums of money, cause u must buy theoretically 10k treasure keys of at least 600 gold. that r crazy = 6 Million Platin !!!!!!!!!!!!!!!!!!!!
Who the heck should get this title maxed oO so make it account based !!!
Same with Sweettooth title, that r theoretically 2 Million Platin that u have to use up, when u make this title through red bean cakes ...
this absosolutely ridiculous, so make this title account based and last but not least the wisdom title ...
who the heck should get without any help with 1 character 10k rare items in a humanous time span ???? this title should be account based to, so that every rare item regardless which chara of ur account gets it and identifies it, should raise point into the title.
and keys of more value then 600 g should bring more points ...

600g = 1 point
over 1000g = 2 points
1500g + = 3 points


longtime motivation yes, but not overdo it with senseless endless repititions for every character with titles, that need extreme much time to maxed and espcecially would cost ridiculous sums of platin.
This is SIMPLE NOT UR PHILOSOPHY, THAT RICH PLAYERS GET AN ADVANTAGE VS. POOR PLAYERS, LIKE THIS.
Such titles like those, as long they don't get account based, will push only professionall farming and gold selling, and thats's simple the WRONG WAY ANET !!!
1. YOU ARE NOT SPECIAL,


1. it makes perfect sense that the cart title is char base how can a char you just made know every town or area (they are new chars which means they have never seen any of it)

you should know this makes perfect sense (look at it like this if you are still confused, the chars you have act as 1 person even tho you are playing them all on 1 account they are all seperate people. DUH!

This is about the bolded point (OMG YOU ARE DUMB) in order to explore something you have to see it with your OWN EYES <-do you understand yet? that is how the explorer title works once you SEE the spot it is open but if that other char you are on has never seen it then how can he/she know something about it? I can tell you I have never seen France (which means I know nothing about the country side,Land,buildings) but my sister has been to France (which makes her the explorer/person to see with her own eyes)


2. the treasure hunter title is very easy to get and does not take along time to do (which is why so many people have it)

3. the sweet tooth is the same as the cart title HOW CAN 1 char eat sugar and it count for another char? (thats like saying I ate the candy bar but my brother got the sugar rush from it) again you do not understand so you just posted a load of QQing crap.

4. the same goes for the wisdom title it is char based for the reason (look at it like this if my brother found a gold watch on the road does that mean I also find a gold watch on the road?)

you do not understand the account/char system do you?
it is very clear that the account you use is like a giant Family with many siblings aka the characters on the account any thing you do that is account based is a united Family effort and anything you do that is character based is is a solo act just you and no other family members.

I hope you will stop posting on GWG and I think every other person on GWG hopes that to.
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